Dr. Wily's Stage Blueprints

I guess you never really appreciate how much work Dr. Wily puts into his level design until you see the blueprints behind them!
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Posted by Shawn Handyside on March 7, 2010 · 11:53 AM 
FAILLAMENOT BADPRETTY GOODAWESOME (356 votes, average: 4.76 out of 5)
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Artistic, Bad Ideas, Capcom, Mega Man, Retro, Robots, Serious Business, Tips & Tricks

· Leave a comment (86 Comments)


86 Responses to “Dr. Wily’s Stage Blueprints”

  1. BunnyWinx on March 7th, 2010 11:58 am

    OH MY GOD. This is amazingly funny. Definitely one of my favorite submissions in quite some time. (“Scorpions do that, right??”)

  2. Vabolo on March 7th, 2010 5:11 pm

    He should get into touch with the guy that designs 3D Zelda bosses. AIM FOR THE EYE!

  3. MasterLuigi452 on March 7th, 2010 5:20 pm


  4. Leo058 on March 7th, 2010 5:20 pm

    He always teleports in that far out, and for good reason.

  5. VyseRogueKing on March 7th, 2010 5:56 pm

    I'm not sure if Wily wants to kill Megaman or just show him that he is a diabolical level designer…

  6. aimless_void on March 7th, 2010 5:57 pm

    At least he's following one to the key rules of robotics.

    Everything pointy MUST be a projectile.

  7. MrRaccoon on March 7th, 2010 6:01 pm

    This just makes me wonder what kind of thing was smoking the guy who designed the water temple in TLoZ: OoT. Mixing 3 mazes, a rubick cube and a book of "Where's waldo" togheter must have been very hard

  8. Nowaki on March 7th, 2010 6:03 pm

    Sadly he's not the only one to plan things out too much to show off. Bowser does it too… I mean, why else in the original Mario games would enemies have to walk back and forth over and over again?

  9. CakeBard on March 7th, 2010 6:04 pm

    Wily should host his own evil lair remodeling show, "Evil Eye for the Bad Guy". I'd let him design my boss lair any day.

  10. MasqueNoMercy on March 7th, 2010 6:35 pm

    scorpion man… theres no way that megaman will ever think of bringing water with him… wait you want to go over last weeks designs? oh its a water stage, everything is under water! and the master robot is waterman, hes room is devoid of all water (that will really screw with megamans mind) and he shoots waves of water!

  11. Hakokoro on March 7th, 2010 6:46 pm

    The most important thing is DESIGN!Lose or win,the important is make sure they know about your design sense

  12. ZombieGoasts on March 7th, 2010 6:48 pm

    SO YOU CAN. . . Uhh. . . Have hard hats from your. . . Hard hats. . . . Yea. . .


  13. DClaw on March 7th, 2010 6:58 pm

    Damnit Wily! Make Spike-Wall Man and be DONE WITH IT ALREADY!

    No-one escapes Spike-Wall Man! Not even Shawn Handyside!!

  14. Angry_Sonic on March 7th, 2010 7:04 pm

    Looks like Wilys Plan…

    *Takes off sunglasses*

    Is about to get STUNG!


  15. dope92 on March 7th, 2010 7:09 pm

    megaman -- "so he's weak to water hunh?


    bubbleman- "shit"

  16. dimomarg on March 7th, 2010 7:50 pm

    Robotnik could use some of Wily's tips.

  17. Daifuku on March 7th, 2010 9:29 pm

    Yes yes Dr. Wily, we all know authentic level designing is the key to a great game. Because, as we all know, bats have always shot their teeth.

  18. Alpar on March 7th, 2010 10:06 pm

    Wily must've been taking lessons from Bowser. Why isn't Robotnik that smart? The Death Egg in Sonic 3 had MANY flaws!

  19. Gamage on March 7th, 2010 11:07 pm

    so…..very…epic O_O

  20. Nicholas Copernicus on March 8th, 2010 1:46 am


    That is all.

  21. Cordero on March 8th, 2010 4:19 am

    Wait….dont the plans change if its on easy mode? o.o

  22. Jet_Sparrow on March 8th, 2010 8:32 am

    It seems to me somebody flunked Supervillainy 101.

  23. Ozymil on March 8th, 2010 6:15 am

    Why the hell would a scorpion be weak to water? It's obvious which boss's powerup you should get:


  24. hadoukenman on March 9th, 2010 3:57 am

    This system goes on for every final boss.

  25. bixouille on March 17th, 2010 5:38 pm

    It's so cool… Is there a way to get the full size image ? i'd like to print it… thanks

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