The King of all Cosmos asked The Prince for a katamari made up of mushrooms… and well, this is what he got.
Another crossover video by daneboe [via Attack of the Show]
Posted by Shawn Handyside on September 10, 2011 · 10:38 AM |
Categories: Cray-Z Crossovers, Katamari Damacy, Namco, NES, Nintendo, Retro, Smashy Smashy, Super Mario Bros, Video Clips · Leave a comment () 48 Comments |
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Reminds me of the Easter Egg at the end of Me & My Katamari, that one even had little Mario items like the Fire Flower.
Sorry for the irrelevant comment. Since Halolz has a unique community I wanted to know what the Halolz people had to say about this video
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Once again, sorry for the irrelevance. Thumbs me down all you wish
Next week: Katamari takes on Green Hill
It'll come full circle as that katamari will become a planet in Super Mario Galaxy.
He's not gaining any points, i only got one thing to say about this
<img src="http://images.wikia.com/awesomeepicgameing/images/f/fe/Dr_hax_ultra.jpg">
Too OP…
Need some nerf.
I'm sorry Mario, but our princess is stuck to another katamari.
"How do you play this game?"
"Press ►"
What happens if the katamari gets a mushroom?
I call shenanigans. Pipes can't be picked up until the Katamari is in its third stage!
Hmm… It appears there is a RED Koopa Troopa at 0:26.
Oh noes, nostalgia has failed the maker!
Tragically The Prince had a damn sight more interest in Peach than Mario ever did, leaving the poor Princess on the receiving end of Massed Affection Syndrome
I feel like Bowser could have stood a chance. I mean you throw the koopa into what definitely looks like a bottomless pit and somehow he jumps back up. What the hell is he jumping off of?! Now that I think about it maybe he was never thrown in the first place. Maybe he just makes you think you threw him. Maybe Super Mario 64 is all in Mario's head just like Super Mario Bros 2? I need to lay down…
Well that's not fair.
Eh, I know this is nitpicking but the Katamari didn't roll properly, toward the end when it's big and lopsided you can easily notice how the ball just automatically goes in a perfect circle, with the lopsided bits just sliding under instead of acting as an anchor in the ground as it would in Katamari.