Hey guys, just a reminder… while Tim Schafer got over 3 million to develop his next game, our buddies Mike and Caldwell only need like $2,000 to kickstart their own iOS game! Maybe you could chip in a few bucks and help ’em out? If you love puzzles and cats, you are pretty much obligated!

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Posted by Shawn Handyside on March 19, 2012 · 7:16 PM 
FAILLAMENOT BADPRETTY GOODAWESOME (71 votes, average: 2.52 out of 5)
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Categories:
Apple, Games, Serious Business, Uncategorized, Under Construction, Video Clips

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20 Responses to “[GAMES] Prof. Cat’s Mazing Machine”

  1. Souleater676 on March 19th, 2012 7:29 pm

    I'll save it for when Diablo III comes.

  2. TheAl41 on March 19th, 2012 7:30 pm

    I guess since with all these iOS apps this should be i-Haloz.

    (Continues to play hero academy with shawn)

  3. Guest on March 19th, 2012 7:34 pm

    I think asking for $3,000 to make an iOS app is a little too much. Is he just asking for rent money or what?

  4. ChemicalKirby on March 19th, 2012 7:40 pm

    Crap, I LOVE cats AND puzzles….once I get my first pay check :P

  5. Zink120 on March 19th, 2012 7:53 pm

    Kickstarter for the CoF forums? :P

  6. Jimmy on March 19th, 2012 7:53 pm

    I don't have a tablet…

    *Insert Sad Face Here*

    Maybe if it came out on my Nintendo 3DS I could get it…that's got a built-in gyroscope…

  7. xxxxxxtheundeadcat on March 19th, 2012 8:16 pm

    I feel like I've seen this before. therefore it will definitely succeed.

  8. Solar Boy Django on March 19th, 2012 11:19 pm

    I would but… well… I donated 100$ for the Doublefine Kickstarter and well…the Guild Wars 2 $150 special edition is $150… so… I'm broke… I totally wish I could though =(
    But doesn't the Guild Wars 2 special edition look awesome?
    <img src=http://s193.photobucket.com/albums/z227/ZeldaSheek/?action=view&current=GW2CE_photospread-text_01009_screen.jpg /img>

  9. Dycro on March 20th, 2012 8:31 am

    "your are pretty much obligated!"

    GRAMMAR FAIL *slams the 1/5 star rating*

  10. MiniNinja on March 20th, 2012 2:26 pm

    For such a simple game, the demonstration looks quite crappy. The "marble" isn't responsive at all and look how he is having trouble to hit the hole during the last minute. I wouldn't even bother to buy this game for 50ct if I actually owned an iPad or iPhone.

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