There’s a reason Dr. Light put a limit capacitor in the original Mega Man’s mega buster!
By Dorkly, submitted by smashpro1

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Posted by Shawn Handyside on September 13, 2011 · 2:34 PM 
FAILLAMENOT BADPRETTY GOODAWESOME (127 votes, average: 4.42 out of 5)
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Capcom, Massive Damage, Mega Man, Overkill, Retro, Robots, Shields Up, SNES, Special Attacks, Street Fighter, Too Much Free Time, Video Clips

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70 Responses to “[VIDEO] Mega Man X Charges Too Much”

  1. turtle65 on September 13th, 2011 2:45 pm

    simply awesome. He bent the fabric of space and time. Perhaps his shooter was made of Mahogany.

  2. TheQueenofSouls(DT) on September 13th, 2011 2:45 pm

    X Buster is OP!

    Either that or Light has finally mastered the HADOKEN FALCON PUNCH!

  3. KungFuDeli on September 13th, 2011 2:45 pm

    At least he's not dealing with this right now… rel="nofollow"> rel="nofollow">

  4. Vatonnage on September 13th, 2011 2:46 pm

    He needed moar dakka.

  5. VyseRogueKing on September 13th, 2011 2:51 pm

    I'm so glad Copy X never mastered that in Megaman Zero.

  6. OrionX on September 13th, 2011 2:56 pm

    Screw that. Charge up Chameleon Sting. Leave enemies forever alone.

  7. invadingduck on September 13th, 2011 3:19 pm


  8. Dr.Panda on September 13th, 2011 3:39 pm

    As you see children, holding back for long amount of time not only leads to a bigger load but will also leave quite a mess on your hands……..

    That being said, Megaman really BLUE a huge one there….

    K, im going back to my corner now…

  9. MasqueNoMercy on September 13th, 2011 3:40 pm

    damn… all the vibranium in the world and they used it on helmets?

  10. Xenrek on September 13th, 2011 3:42 pm


    in every game that ahs an atack with a visual charge-up (everything from mega-man to fable 3) i will charge it for as long as possible just to see what the max level of charge really is, rarely am i dissappointed.

  11. NekoKnight on September 13th, 2011 4:00 pm

    Mega Man's mega buster fires custom 50mb pellets at a rate of 1 pellet per second. It takes 12 terabytes of data to charge this…. for several hours.

  12. DiamyoAlex on September 13th, 2011 4:12 pm

    Dr Wily! What does the scouter say about his power level?

  13. TheFoolOfMon on September 13th, 2011 4:17 pm


    baby i'm back!!! did you miss me?

  14. darkdan1100 on September 13th, 2011 4:23 pm

    The second I saw this I fired up my emulator and attempted to charge for several hours. It didn't rip through the fabric of space time.

  15. TehVortex on September 13th, 2011 4:23 pm

    "…-And not just any Mega Buster! But a Mega Buster from the planet Malchior 7! Where the minerals are 300 times harder and breath fire! From these materials this gun was forged 2000 years ago, using ancient blood rituals of the Malchior people! Not only those this make the buster nay indestructible, but it can bend the fabric of the universe itself!

    …also it's a very fine material…very expensive…"

  16. AuraBlaze on September 13th, 2011 4:41 pm

    That ball of energy did not rip the fabric of time and space. It stayed in the Capcom universe, so I think everyone else is safe.

  17. Drjolt on September 13th, 2011 4:57 pm

    Wait, it keeps going, right? Ryu from street fighter 3d's going to get one hell of a dodge attack to block that…

  18. Jimmy on September 13th, 2011 5:19 pm

    Totally a setup for poor Megaman X. That Mettaur was like "Holy sh*t!!! You need to fire that thing RIGHT NOW!!!". (He could've waited a few more minutes in my opinion). Then that bastard ducked behind his hard hat. Damn, where can I get one of those?

  19. CriticalQuit on September 13th, 2011 5:29 pm

    Mega Buster? That's a Planet Buster!

  20. Rothide on September 13th, 2011 5:55 pm

    Heh, talk about karma, screw over Mega Man to make more Streetfighter and Vs. Capcom games, then your star character from both gets killed by a Mega Buster Sun Shot.

  21. TheInsaneWombat on September 13th, 2011 6:11 pm

    He said "No Reason" at the end because the other guy died first, meaning he gets the win anyway. :b

  22. Ice_Cold_Water on September 13th, 2011 7:02 pm

    Looks like Megaman…
    Thinks he's hot shit.

  23. AManWithACloak on September 13th, 2011 7:38 pm

    CHARGE ME DOCTOR (light)!

  24. AuraMaster on September 13th, 2011 7:44 pm

    My Mega Buster brings all the Mets to the yard
    And they're like it's better than yours
    Damn right, it's better than yours
    I can beat you when I'm fully charged.

  25. SirNumel on September 14th, 2011 12:23 am

    I saw "Charges Too Much" and instantly thought it was a "what if video games had real life money systems?" submission. Then I saw "Mega Man" and was corrected.

  26. dope92 on September 14th, 2011 4:14 am

    i want one of those hats

  27. endplanets on September 21st, 2011 6:28 pm

    This was basically one of the major plot points to the AMAZING webcomic Kid Radd.

    It was a NES era character who could charge a beam. The coders were lazy and didn't set a limit for his max charge damage of 256 since that was the highest number the console could process. But when the character is ripped as a ROM and put on the net he can charge up to infinity since the internet has almost infinite computer power. And the charge speed increases exponentially. So this character can essentially overload and destroy the entire internet if he charges for too long. This makes him a valuable asset to various evil characters across the net.

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